* If you distribute one of these files, you must release it (and any * The name "Wildfire Games" as the original author In the credits screen of a game or a video, or in a text file accompanying * If you distribute one of these files, you must include attribution (e.g. * You may use, modify and distribute these files, for commercial and These files are licensed under the Creative Commons Attribution-Share Alike 3.0 The files in this directory are Copyright (C) 2009 Wildfire Games. Indeed, upacking "public.zip" from the 0ad-data package, I see only data files,īut two LICENSE.txt files, in art and audio subdirectories, models and textures should be most if not all CC-BY-SA. I did a minor conversion from the OBS sample spec files, but they indeed shouldīe in error, e.g. In the default single user game setup :-)Īs stated in the spec files, it is based on instructions at I made a koji -scratch build and it finished without errors. Is basically just uncompress of the tarball. I did not upload the data files srpm because it is too large, and build The game has been in development by Wildfire Games (WFG), a group of volunteer, Graphics, detailed artwork, sound, and a flexible and powerful custom-built The project is highly ambitious, involving state-of-the-art 3D The history of Western civilizations, focusing on the years between 500 B.C.Īnd 500 A.D. Historically-based war/economy game that allows players to relive or rewrite Real-time strategy (RTS) game of ancient warfare. (pronounced "zero ey-dee") is a free, open-source, cross-platform
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